Be careful, cause some things can draw police attention to you!Ī real, experienced thief can spot places where there's most probability of finding some valuables on the fly. If you fill your backpack with worthless items, you may have to waste your time to throw stuff out just to make space for other things. If you're not sure that you can take some serious money for it, maybe a good idea would be to leave it behind and save space for some expensive goods. In every house you'll find tons of useless stuff, which can really slow you down. When it's about time you have to maintain cold blood. Remember that infinite backpacks don't exist. Find and steal as many valuables as possible in the shortest time possible. Many modern devices available in Thief Simulator might come in handy with gathering intel about your target and it's neighbourhood. Choose from lots of possible approaches to prepare the best plan. What's inside? Who lives there? What's your target day schedule? Find out when the house is empty and does it have nosy neighbours. Do anything that a real thief does!Ī good thief always observes his target. Buy some hi-tech burglar equipment and learn new thief tricks. Take the challenge and rob the best secured houses. Observe your target and gather information that will help you with the burglary. Steal in free roam sandbox neighborhoods. Thief Simulator steals 2.5 GiN Gems out of 5.Become the real thief. I can’t speak for other versions of the game, but the Xbox release of Thief Simulator comes across as a game with a few good ideas, but ones that are seriously lacking polish and detail. There was literally no way to progress.Ī glitch that egregious and easy to unintentionally duplicate is unforgivable, particularly when it occurs by completing a mission and then exiting the game, a logical stopping point that could happen to anyone. But the item was no longer in my inventory, and the mission to steal it was gone. When I reloaded the game later, the autosave placed me back at the entrance of my garage/house as though I hadn’t sold the item. After completing the task, I exited out to the main menu. I was told to steal an item and sell it on BlackBay, which I did. To make matters even worse, I encountered a game-breaking glitch that wouldn’t allow me to progress any further into the game. Shutting the trunk of your car makes a thud that seems to play all at once instead of in time with the door actually closing. In addition to Vinny, your constant contact on the phone, other characters don’t bring much life to proceedings, and the environmental sounds are often dull and out of sync. The audio is bland and unimaginative, too. The houses in the neighborhoods all look and feel generic as well, without much variation or character. The visuals are passable, but there’s a severe lack of detail and polish. Thief simulator doesn’t score well in the graphics department either. Trying to pick up items is equally imprecise, and the interface is generally tedious to deal with. ![]() Driving is worse, with jerky controls and generally not requiring you to go more than a street or two to leave the area, at which point a fast-travel menu pops up anyway. Movement on foot it clunky, imprecise and awkward. After grabbing something, you’ll either pocket it or, if it’s a larger item, carry it to your car, at which point you’ll need to drive out of the neighborhood. The act of stealing something isn’t all that thrilling either, though. Stealing items and completing story missions allow you to unlock new abilities and items, such as picking more advanced locks and gaining access to more efficient tools. Missions require you to sneak around, pick locks, pay attention to people’s routines and myriad other activities that, despite offering variety, are essentially the same thing over and over again. As a thief, you’ll pick up missions, purchase tips that will provide information on your target houses and steal specific items that you can sell at a pawn shop or the internet thieves’ emporium, sporting the cringeworthy name “BlackBay.” There’s a vague back story about getting out of prison and needing to work for the crime family who bailed you out, but it’s irrelevant and simply acts as a motivation for your kleptomania. Thief Simulator doesn’t deviate much from there. He instructs you through a tutorial mission that doesn’t offer a great deal of explanation, and from there, you’re on your way. Your phone immediately rings, with a guy who sounds like he’s doing a bad Joe Pesci impersonation on the other end. The game’s title accurately summarizes exactly what the game is: a simulation about stealing things.Īfter a painfully long initial load into the game (around a full minute), you’re put into the shoes of a generic, slightly Jason Statham-looking thief. Everyone knows the cliche about not judging a book by its cover, but it’s hard not to do that with Thief Simulator.
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